Devlog #2: 05/06/22


Hello again!

This is going to be a short update, since there's only been small progress made since the last devlog I did~ and we're going to just jump right into what's been done:


  1. The script is done! As done as it can be, at least. It's mostly unedited and will stay this way until after my alpha/beta team gets their hands on it ^^ but it's all coded and my run through of it seems a-ok for now!
  2. The gallery coding is done and that screen is ready for the CGs whenever I finish those (lmao)


So with the finished stuff done, here's what I'm left looking at:


  1. Finish CGS, planning to hopefully make a dent in these soon, if I can find the motivation to sit down and just do them I think I can get them done fairly quickly (fingers crossed)
  2. Finishing up those sprite expressions, I have maybe two left to do for the Oracle and then I should be good to go for part one, at least. 


That's really all that's left for me to do??? And then I'll get this sent out for playtesting/beta reading and go from there. If things go well, the edits I'll have to make after that step will be minimal and I'll be able to get part one done and posted for the public within the next few months! Then I get to sit down and start cracking out part two, but that's a log for another time lol

Get A Cruel Demon's Fate

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